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These options are in the light-tab{light tab}
CLick and drag the sliders to change the lighting. You can also save your preferred lighting settings and return to default.
Shine - shininess property of the solid material
Ambient - ambient light intensity of RGB for ambient light
Diffuse - diffuse light intensity of RGB for diffuse light
Spec - specular light intensity of RGB for specular light
Alpha - transparency setting for grob
A-Bright - light intensity shinning on grob
X and Y - Change the position of the light source in the graphics window
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